Monday, November 24, 2008

Final Year Project

It had been 2 years that I abandoned this blog.
I decided to revive this blog and use it to post some of the technical stuff that I have a touch with it.
So let's start a little bit with it.

In case you do not know that, I'm under going my final year project (here onward refers to fyp) in the university.
My fyp title is "Developing Interactive Application with Nitendo Wii Remote" which is supervised by John See.

Above is the picture taken on the fyp online system which is listing some detais of the project.


So now we go to the main point.
Why wiimote?
What's so special about it?
I believe you might not see very cleary on the descriptions written on the picture above, so I have to go over it by myself.

A snapshot of Nitendo Wiimote.

The Wii Remote, sometimes unofficially nicknamed "Wiimote", is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via movement and pointing through the use of accelerometer and optical sensor technology. Another feature is its expandability through the use of attachments.

quote: http://en.wikipedia.org/wiki/Wii_Remote


Basically, wiimote is an innovative controller developed by Nitendo for their latest console which is called Nitendo Wii.
Wiimote posseses capabilities as stated above that others do not.
Due to the fact that the wiimote is connected to the Wii console with bluetooth, people have tried to connect it to the PC and they succeeded.
They managed to decode the packet sent by the wiimote and retrieve the information within it.
It made using the wiimote with PC as a new human interface device becomes a new possibility.
There are few interesting projects that utilized the capabilities of the wiimote.
Few examples are given here.



Tracking Your Fingers with the Wiimote




Low-Cost Multi-point Interactive Whiteboards Using the Wiimote




Head Tracking for Desktop VR Displays using the Wii Remote


quote: http://www.cs.cmu.edu/~johnny/projects/wii/


Above are few very interesting projects done by Johnny Chung Lee.
There are a lot more of interesting projects that are available on the Internet and most of them have a video uploaded to youtube to demostrate it.


So back to the discussion of my project, the main point of my project is to mase use of the wiimote to create an interactive application.
Here the application could be anything else but I've proposed a dodge ball-like game for it.
Due to the nature of this project, it would be mainly based on the implementation rather than research.
And my main focus on this project is interactivity.
So to start everything, I need to have a wiimote on my hand.
Edwin (tutor that is the co-supervisor of this project) lends me one of his wiimote for us to start with it.

Wiimote that I got from Edwin last week and 4 AA batteries that I bought from the shop at FIT.

The above picture shows the equipments that I need to start with.
The next step is about to connect the wiimote to my pc and run some demos with it.
So stay tune for the next post.

1 comments:

Anonymous said...

Welcome back!

Good luck in your FYP!

BTW, you got linked.